# mcl_villages:

A fork of Rochambeau's "Settlements" mod converted for use in Mineclonia.

## Using the mod:

This mod adds settlements on world generation.

And, in Creative Mode; also comes with a debug tool for spawning in villages.

##  Credits

Basic conversion of Settlements mod for compatibility with Mineclone 2, plus new schematics: MysticTempest
Seed-based Village Generation, multi-threading, bugfixes: kay27
Further improvements for Mineclonia by cora and Codiac.
Largely reworked by halon

## License

(c) Copyright Rochambeau (2018)

This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.

## Media credits:

This mod is based on "ruins" by BlockMen

Completely new schematics for Mineclone 2:
MysticTempest - CC-BY-SA 4.0

Updated and new schematics for Mineclonia:
Codiac

